Undergrads Suzanne Hlinka ’21 and Nada Boules ‘21 have been applying the skills in game development and interior design that they’ve picked up at NJIT, and Mother Earth is thanking them for it. This past year, the pair of students began artistic projects promoting a more sustainable planet, and now, their creative talents have been recognized with the “Jim Wise Scholarship for Theatre: Communicating the Environment Through Art.”
As lead engineer of a self-driving car project, you are tasked with teaching the AI to drive. You realize that the AI may have to make a decision between putting the car’s occupants at risk or prioritizing the safety of those outside the car. What do you do?
The above scenario, adapted from a real-life case, is part of a game called “Apperception”, a smartphone-based educational game developed by a team of ethics researchers led by Britt Holbrook, assistant professor of philosophy at NJIT.
NJIT's Overwatch Team is just one of the six esports teams on campus. The team consists of just under a dozen members that band together to compete in Overwatch competitions throughout the year. From local competitions at Rutgers to national ones in Texas, our Overwatch Team is very active in the NJIT community.
New Jersey Institute of Technology (NJIT) has been ranked as one of the country’s top public colleges for animation in the 2019 Animation School Rankings published by Animation Career Review.
NJIT has again earned a spot on The Princeton Review’s top 50 undergraduate schools for game design coming in at No. 44 in the 2019 rankings.
College Basketball isn’t the only tournament happening this March. Gamers will have their own March Madness as part of TESPA’s Overwatch Collegiate Championship — and NJIT has made the field.
Finishing 11th in TESPA’s regular season rankings with a record of 13-2, the Highlanders have punched their ticket to the tournament. More than 400 colleges and universities take part in TESPA’s Overwatch league, where students test their skills and earn scholarship money.
Each day, millions of gamers log online to spend their free time playing Blizzard Entertainment’s popular video game title, “World of Warcraft” — a virtual, open-box-styled “land of myth, magic and legendary adventure.”
However, the immersive nature of fantasy role-playing video games — similar to that of "World of Warcraft" — has been expanding to classroom education as well.
Nearly 100 budding game designers pulled all-nighters at NJIT for the Eleventh Annual Global Game Jam (GGJ) in what has become a much anticipated event for both design and information technology students.
This year, NJIT’s College of Science and Liberal Arts has announced it will offer students a unique baccalaureate degree option in the emerging field of cyberpsychology. The new program — exploring the dynamics between modern technology and human psychology — is the first of its kind in New Jersey, and is the first academic program in the behavioral sciences to be offered at NJIT.
Housed within the School of Art + Design and Ying Wu College of Computing (YWCC), NJIT’s game development program blends digital design and information technology curriculums to offer students access to faculty and resources that cross disciplinary boundaries and cultivate innovation and creativity.